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About jitspoe

AAA dev gone indie. Working on KOOK and Fist of the Forgotten. Previously worked at Boss Key Productions on LawBreakers and Radical Heights. Also worked at Red Storm on Ghost Recon: Future Soldier, Far Cry 3 & 4. Might also recognize me from Digital Paint: Paintball 2 or Goop Loop.

Live now· Fist of the Forgotten Dev #1036: Tweaks and stuff. Godot engine, blender.
Viewers and followers
Avg — · peak — · Followers: 21.5K over all time · each point = monthly average while live
Stream schedule
When jitspoe usually goes live · last 12 weeks · UTC
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Recent streams
108
Followers gained
live
Fist of the Forgotten Dev #1036: Tweaks and stuff. Godot engine, blender.
Software and Game DevelopmentEN37261120
6h 22m
KOOK: Retro FPS GameDev day 727: Tab Close Thursday, new private Steam build, and the usual general chaos. Godot engine.
Software and Game DevelopmentEN4935215+1
5h 11m
KOOK: Retro FPS GameDev day 726: Making tweaks based on feedback + Maybe more Grand Steam Library level design.
Software and Game DevelopmentEN3127132+2
6h 11m
KOOK: Retro FPS GameDev day 725: TODO Tuesday. Working on teleport/gravity flip features for non-Euclidean library level. Godot engine.
Software and Game DevelopmentEN42331970
6h 20m
KOOK: Retro FPS GameDev day 724: Mapping & Marketing Monday. Trenchbroom, Godot Engine.
Software and Game DevelopmentEN10545283+1
6h 9m
Trying out Immortal Red(part that connects head to body - twitch won't let me use the game's name in my title). Competitive research. Pt 2
Immortal RedneckEN3022128−1
24m
Trying out Immortal Red(part that connects head to body - twitch won't let me use the game's name in my title). Competitive research.
Immortal RedneckEN282240
6h 8m
Fist of the Forgotten Dev #1035: Tweaks based on feedback from Oak City Indie Games event. Godot engine, blender
Software and Game DevelopmentEN4132192+2
5h 12m
KOOK: Retro FPS GameDev day 722: Tab Close Thursday (+ maybe some Deadzone to celebrate Titanfall 2's anniversary)
Software and Game DevelopmentEN6936182+2
6h 12m
KOOK: Retro FPS GameDev day 721: Making tweaks based on feedback, Wrapping up 15 Second Showcase Submission Site. Godot Engine, Webdev
Software and Game DevelopmentEN5132195+1
6h 16m
KOOK: Retro FPS GameDev day 721: 15 Second Showcase Prep, Trailer Editing, Website Updates. Godot Engine, Webdev
Software and Game DevelopmentEN5934207−1
6h 9m
KOOK: Retro FPS GameDev day 720: Mapping and Marketing Monday. Trenchbroom + Godot Engine.
Software and Game DevelopmentEN4333199+1
5h 17m
20+ hours of Linux torment continues. Maybe some Oak City Indie Games prep, too.
Software and Game DevelopmentEN3830155+2
5h 56m
KOOK: Retro FPS GameDev day 719: TODO Tuesday - M. C. Escher Level Assets & Oak City Indie Games IRL event prep.
Software and Game DevelopmentEN4536208+1
7h 13m
KOOK: Retro FPS GameDev day 718: Mapping and Marketing Monday. Trenchbroom, Godot Engine.
Software and Game DevelopmentEN8242296+8
Showing 1–15 of 108 streams
Top clips60Most-viewed moments
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Radical Heights
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LawBreakers
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LawBreakers
551 viewslsc99bolt ·
Radical Heights
439 viewsgoondy ·
Science & Technology
418 viewsorienrac_ ·
Dungeons & Dragons
410 viewsjitspoe ·
Software and Game Development
393 viewsjitspoe ·
Software and Game Development
354 viewsjitspoe ·
Software and Game Development
351 viewsjitspoe ·
Software and Game Development
273 viewsjitspoe ·
The Stanley Parable
263 viewsjitspoe ·
Recent broadcasts60Full VODs you can rewatch
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Watching now
37
live
Avg viewers
34
▼ 5.1%vs prev 30d
Peak viewers
105
▲ 45.8%vs prev 30d
Followers
21.5K
▲ 0.1%vs prev 30d
30-day overview
Summary
19
Streams
34
Avg viewers
105
Peak viewers
103h
Air time
3.5K
Watch hours
21.5K
Followers
+32
New followers
5.4h
Avg length
18/30
Active days
Favorite categories
All games →
Primary languageEN
Best streamAll-time peak
776peak viewers
KOOK: Retro FPS GameDev day 662: Too much TODO Tuesday. Godot engine, blender.
Software and Game Development
168
avg
7h 48m
duration
1.3K
watch-h